

Chapter One. A brief history of project management (and why you should care)
Chapter Two. The truth about schedules
Chapter Three. How to figure out what to do
Chapter Four. Writing the good vision
Chapter Five. Where ideas come from
Chapter Six. What to do with ideas once you have them
Chapter Seven. Writing good specifications
Chapter Eight. How to make good decisions
Chapter Nine. Communication and relationships
Chapter Ten. How not to annoy people: process, email, and meetings
Chapter Eleven. What to do when things go wrong
Chapter Twelve. Why leadership is based on trust
Chapter Thirteen. How to make things happen
Chapter Fourteen. Middle-game strategy
Chapter Fifteen. End-game strategy
Chapter Sixteen. Power and politics